Kate Raynes-Goldie, BA (hons), PhD
Honoured as WAITTA Incite’s Professional Achiever of the Year for 2015/16 for her work supporting diversity and growth in WA’s games and tech industries, Kate is an entrepreneur, diversity expert, researcher, educator, community activator, game designer and advocate for women in tech. She has lead a variety of inclusive, collaborative and innovative projects with a variety of stakeholders in Canada and Australia, including Perth’s first Alternate Reality Game, Ghost Town (nearly 10 years before Pokemon Go); a privacy literacy game co-created with children that was funded by the Privacy Commission of Canada; an Aboriginal culture game created with Weerianna Street media in Roebourne, Western Australia; and PrivacyCampTO, an open ‘unconference’ funded by Mozilla for citizens, researchers and practitioners to come together to address privacy and surveillance issues. Kate also lead usability testing in Nigeria for TakingITGlobal — an NGO with a strong user base on the African continent — for their web platform redesign.
Kate has spoken at SXSW, TEDxPerth and PAX Australia and has received multiple international awards and accolades for her work — most recently she was named one of the most influential women in the games industry in Australia and New Zealand by MCV Pacific for the second year running. Kate is currently an Adjunct Research Fellow at Curtin University, where she holds a PhD in internet studies and is the Director of the Games and Interactive Program at FTI.
Alex Raynes-Goldie, BArch (hons)
Alex is a researcher, space activator and advocate for inclusive, accessible and sustainable spaces. She holds a degree in architecture with experience across a range of award winning socially and environmentally responsive architecture and urban design projects. Working in the traditionally male dominated field of architecture has provided Alex with a passion for supporting diversity and inclusion, it has also given her the first hand experience needed to make change.
Alex was a finalist for the Landcorp Gen Y Housing Competition, which encouraged architects to design innovative, flexible and sustainable housing to suit Gen Y homeowners in White Gum Valley, WA’s first One Planet Community. Alex was also part of a team that created the multi award-winning space activation game, Gentrification: The Game, which was played in Brooklyn, London, Toronto and Berlin.
PO Box 1047
Fremantle, Western Australia
Tel: +61 404 973 970